Callum straps on his scaredy face to deal with this scarey iOS puzzler out now on the App Store.
When not ambling his way through a journalism course, Callum likes to play and write about games. Despite having a huge back-log of titles that need completing you'll normally find him playing FIFA Ultimate Team, swearing at the referee every time a decision goes against him.
Callum gets some of his buddies together to hop into the now almost fixed GTA Online, was this worth the wait? Why have people forgotten to have fun? What should you do when you can do anything?
The giddy little fanboy inside Callum got a bit excited when he saw the new Grand Theft Auto V trailer yesterday, he couldn’t stop thinking about playing it. Here is what he is looking forward to doing in the online freeroam.
Callum tackles Cling Thing in this iOS review. Should you cling to this thing or shake off the game like a bit of sticky tape stuck on your finger?
After infecting hoards of land-based beings for centuries, the zombie virus finally makes the transition to under the sea. Callum finds out if this makes for a good iOS game.
Callum tackles Madmonster, the latest game published by iOS giants Chillingo. Will you be mad not to play it?
Welcome to There’s an app for that, the first in a running series that goes some way in proving there is an app for almost each and every human need in the world, highlighting their usefulness (or occasional uselessness) and hopefully improving the quality of life for all.
It’s hard to pinpoint the exact moment I fell in love with Crackdown. The demo had me hooked from the second it was booted up; its 30 minute free-roam was replayed more times than I would admit. Perhaps it was the first time I scaled the Agency building, seeing the cityscape in all its beauty, only to jump right off landing in a small pool of water safely below. Maybe it was collecting every explosive barrel in sight, setting off an explosion Guy Fawkes would be proud of. Or it could have been inviting a friend to the game, only to have placed trip mines around his spawning location. And then throwing a skip at him.
The best games are often the ones that are easy to pick up but hard to master. It allows gamers of all skill levels to play and enjoy but also rewards those willing to put the time and effort into mastering the gameplay. Robi: Cosmic Saviour takes this concept and nails it, creating an addictively simply game with enough complexity to encourage strategic play.
Video game villains are a peculiar bunch. Despite having armies of mindlessly loyal minions, a wealth of resources at their disposal and a twisted mind hell-bent on all things evil, many ignore the lure of controlling a corrupt corporation or pursuing world domination; instead they show psychopathic obsessions with capturing unfortunate protagonist’s girlfriends, pooling all their efforts into keeping them away from our heroes. Bowser, Donkey Kong, the Shadow Warriors; all determined to get between the player and their pixellated other half. Even villainous colourful round balls are prone to the occasional spouse-stealing, setting up the premise for Rolling Hero, the latest game from developers Gameplay Squad.
Episode 11 PlayStation 4 is the word of the week for the Scratched Disc podcast as we analyse Sony’s new console as well as our…
Episode 10 (Apologies for the delay in getting these up!) On yet another whirlwind edition of the Scratched Disc podcast, we lay down the audible…
In gaming, sometimes less is more. For every enormously deep and varied title like Skyrim and Grand Theft Auto there are the games that take a simple concept and absolutely nail it. The iOS platform lends itself perfectly to the minimalist approach; smaller game size, less powerful processors and more simplistic controls means the games that really flourish are ones with a basic core premise executed perfectly. The heavyweights of the iOS platform, from Angry Birds to Temple Run, all conform to this formulae and Rock Runners from developers Recoil games follows suite, combining the runner and platform genres in a game that is both amazingly simple and brilliantly fun.
Episode 9 of the Scratched Disc Podcast, featuring an interview with Fists of Awesome developer Nicoll Hunt, Ouya talk and our community section.
In Britain, a few inches of snow is the equivalent of an apocalypse. A country-wide dusting of the white-stuff brings the nation to its knees, grinding all economical and transportation activity to a halt. Whilst a major headache for the working world these snow days are a blessing to children, giving them a day off and the chance to swap algebra for snowball fights.
Scratched Disc Podcast – Episode 8 Ah, what a glorious day for a podcast. As the Scratched Disc team roll on into February, we bring…
As the conversational lubrication of a few drinks slowly morphs into the complete intoxication and possible social embarrassment of a late night binge, not even the greasiest of greasy kebabs can soften the impending blow of a hangover the next day. When moving from bed to the sofa becomes as difficult a task as scaling Mount Everest is for even the most intrepid of explorers, a day in front of the TV becomes the obvious choice of activity for the indefinite future. Gaming, though, can be a difficult task whilst in your most delicate of states as a throbbing head-ache and sickening dizziness combine to all but nullify a players reactions and hand-eye co-ordination. Fear not eager gamer, here is a list of games chosen for each specific type of hangover, so you can continue to earn gamerscore no matter your drink of choice.
Scratched Disc Podcast – Episode 7 After a snow-induced delay (only in England), the Scratched Disc trio are back with another hour or so of…