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Category: Features

Kaiju Video Games: Big Creatures in a Small City – The Best Examples of a Niche Genre

Ruaidhri Walker

With Pacific Rim bringing the concept of Kaiju to the masses Ruaidhri looks back at some of the best video games to feature big monsters beating seven shades out of each other not caring for the collateral damage of cities.

Too Hype Or Not Too Hype: A Look At The Gaming Press

Aaron

In today’s world of entertainment the media machine is a factory process line; from preview to review, it’s a step by step construction/destruction of what ever is in its way. It is a catch 22, vicious cycle; for something to be big it needs to be popular and for something for popular it needs to be big. But big isn’t enough and passion is now obsession; the gaming press feed off the cries of the huddled masses waiting for the tiniest morsel of information. Where did the journey begin? And is there a way to get off?

Your Princess Is In The Castle With You: The Changing Face of Female Sidekicks in Games

Ruaidhri Walker

Female sidekicks in games have over the decades gone from being ‘damsels in distress’ to something more equal in terms of ability and story telling. Ruaidhri examines the games that led to this change in attitude with gender equality in games.

ZombiU: A Retrospective

Max

I’m a latecomer to the Wii U – while I have always been a fan of Nintendo, there was nothing that stood out for me at launch.  It is only now, with a big release every month (starting off with Pikmin at the end of July) that I decided to invest in the console. The launch of the Wii U had 2 games that tickled my fancy – and not particularly that hard.  New Mario Bros U looked fun (it is), but wasn’t an incentive to buy a console.  ZombiU looked promising, but when mixed reviews came out, I decided to hold off until the Nintendo big names launched.

A Wii Retrospective 2: Why I’m A Bigger Asshole Than I Originally Thought

Max

Funny how my first article was written as an after thought (thought up in the shower, actually), which I placed in the Word Press trash bin, only to resurrect as a second after thought.  One of our most popular articles, in terms of hits (I guess gamers are drawn to flame baiting, not that I’d intended it as such).  It was also the ugliest thing I’d ever written – full of cynicism and a lack of consideration for others, let alone to expand my mind to other things.  Richard Dawkins, basically.  Here’s round two of my Wii retrospective, and yes – I’m still an asshole, but for different reasons entirely.