Ruaidhri looks back on his father’s life and how gaming can be used to chronicle their relationship.
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We all have them: those moments in gaming where we thought ‘wow’. Those precious moments when games can surprise, delight and even shock in one stroke of design genius. This article will look at some of my personal faves from the gaming archives; this isn’t analysis and this isn’t critique, this is just a life long joypad jockey sharing some of those things that made us all go “This is why I play”.
Ruaidhri talks Dungeons and Dragons and why video game fans should give it a chance.
What do you get if you cross Star Wars, Indianna Jones, Alien, Flash Gordon and Rambo with Donkey Kong…One of the greatest gaming re-skins ever.
In which Ruaidhri discusses his interpretation of philosophical ideas on Fate, Fatalism, Determinism and their role in The Bioshock Trilogy and beyond.
Back in 2009 a level appeared in Call of Duty: Modern Warfare 2 that no only became one of the biggest video game controversies in a while but also changed the way developers went about creating games. Love or hate the series, Call of Duty’s ‘No Russian’ has left an interesting legacy behind.
Gary dips into a ‘classic’ video game movie from 20 years ago, Super Mario Bros. Did it deserve it’s panning from critics and video game fans alike or was it unfairly judged? With a new ‘sequel’ comic out what kind of legacy does this video game movie leave behind?
This week we play Dungeons and Dragons: Shadows Over Mystara from Capcom; in which we talk about Pat ‘The Bomber’ Roach, slapstick D&D and ignore the opportunity for infinite knowledge.
Ruaidhri puts a cat on his head and picks up a crowbar to see how many levels deep he can go in Legend of Dungeon; the new indie roguelike Steam game.