Female sidekicks in games have over the decades gone from being ‘damsels in distress’ to something more equal in terms of ability and story telling. Ruaidhri examines the games that led to this change in attitude with gender equality in games.
Tag: Bioshock Infinite
In which Ruaidhri discusses his interpretation of philosophical ideas on Fate, Fatalism, Determinism and their role in The Bioshock Trilogy and beyond.
Game journalists are universally acclaiming BioShock Infinite to be the game that defines this generation, are they correct?