Aaron looks back through his retro collection to pull a handful of games that whether created 15 years ago or 5 years ago still look great in today’s HD climate.
In which Ruaidhri discusses his interpretation of philosophical ideas on Fate, Fatalism, Determinism and their role in The Bioshock Trilogy and beyond.
Game journalists are universally acclaiming BioShock Infinite to be the game that defines this generation, are they correct?
Bioshock Infinite – a game that not only raises questions of wha-? huh? But also ethics – in its most base form. Complete the game, then read this article!
There’s plenty of villains out there; while morality is – for the most part – conditioned into us and isn’t real, the best way to describe a villain is someone who wants to shit all over everything. Aside from the the obvious (Bowser, doing it all for the nookie; LeChuck, doing it all for the nookie), here’s a look at people who liked to shit all over everything, but in a way that didn’t involve nookie.
In reference to the end of Ruaidhri’s piece (above), here’s some games that made me cry, piss myself, turn the light on and scratch my head in confusion.
The current generation of gaming has seen ‘special’ editions go from a genuine rarity to something expected with every big release; the previous generation of consoles had 37 special edition releases, the current has over a whopping 125 (and counting). Cynics would call them nothing more than an effort to part gamers with even more of their hard-earned cash, with some offerings little more than in-game bonuses and DLC, whilst figurines seem to be the current flavour of the month.