Female sidekicks in games have over the decades gone from being ‘damsels in distress’ to something more equal in terms of ability and story telling. Ruaidhri examines the games that led to this change in attitude with gender equality in games.
Jonas goes back to 1993 to question what went wrong with the Super Mario Bros. film and wonder why no one has tried it since?
Gary dips into a ‘classic’ video game movie from 20 years ago, Super Mario Bros. Did it deserve it’s panning from critics and video game fans alike or was it unfairly judged? With a new ‘sequel’ comic out what kind of legacy does this video game movie leave behind?
Ruaidhri takes a look at the failing Nintendo Wii U and tries to work out what they can do to stop the console destroying the company.
At their best, video games, as a medium, can rival any other at creating immersive narrative experiences. From thrilling plots and virtual worlds to endearing characters and gripping action, when done right video games can blow everything else out of the water. You wouldn’t see anything like Shadow of the Colossus in opera.
Unfortunately, not everything always goes right. Obviously some games are just outright terrible. Others achieve near greatness but are marred by just one character who’s not on the same page as the rest of the game. Join us now as we look at four of the most annoying non-player characters ever to be coded into life.
This films opens with a Brooklyn accent, an accent that I can only describe as awful, painfully awful, I originally thought this opening narration was done by the awesome acting might of Bob Hoskins, doing one of his always questionable American accents. However, after a quick search online I found out the narration was done by Dan Castellanetta, that’s right Homer from the Simpsons, someone considered a legend in the world of animation lowered himself to this film, as did some other pillars of the acting world.