What happens when you create something the world loves so much, they cry for more? Do you go bigger and better or focused and honed? It is a question that has haunted developers for years; How do we go beyond what already took everything we had in the first place. Sometimes sequels can only linger in the shadow of their big brothers, but sometimes the young protege steps out of the classroom and become the master. Here are my top 5 best follow ups that lived up to the expectation.
Jon reviews the latest entries in one of his, and the worlds, most beloved franchises. Pokemon.
Gary dips into a ‘classic’ video game movie from 20 years ago, Super Mario Bros. Did it deserve it’s panning from critics and video game fans alike or was it unfairly judged? With a new ‘sequel’ comic out what kind of legacy does this video game movie leave behind?
I’m a latecomer to the Wii U – while I have always been a fan of Nintendo, there was nothing that stood out for me at launch. It is only now, with a big release every month (starting off with Pikmin at the end of July) that I decided to invest in the console. The launch of the Wii U had 2 games that tickled my fancy – and not particularly that hard. New Mario Bros U looked fun (it is), but wasn’t an incentive to buy a console. ZombiU looked promising, but when mixed reviews came out, I decided to hold off until the Nintendo big names launched.
Funny how my first article was written as an after thought (thought up in the shower, actually), which I placed in the Word Press trash bin, only to resurrect as a second after thought. One of our most popular articles, in terms of hits (I guess gamers are drawn to flame baiting, not that I’d intended it as such). It was also the ugliest thing I’d ever written – full of cynicism and a lack of consideration for others, let alone to expand my mind to other things. Richard Dawkins, basically. Here’s round two of my Wii retrospective, and yes – I’m still an asshole, but for different reasons entirely.
This article will give 5 tips for the start-up retro/import games enthusiast to send them on the right road towards a haul of gaming treasure fit for the hall of fame.
Let’s face it – their last great console was the X-Cube
Ruaidhri takes a look at the failing Nintendo Wii U and tries to work out what they can do to stop the console destroying the company.
Fanboy: 1) a flattened child used to cool one’s face down 2) a Nintendo fan. I’ve been dubious about the Wii U – I don’t think it’s going to go the way of the Dreamcast, but I do think it will go the way of the Wii. After the recent Nintendo Direct announcement [this article was written a while back – Ed], I’ve tilted my head to one side like a curious dog. It’s the promise of new Mario and Zelda games that have suckered me in again. I guess this fanboy will eventually buy the glorified DS. And it will have 5 ‘great’ games on it, within the barrage of ‘Dance, Dance, Super Fire Pony’ and the like. So – with that to inspire me – I decided to see what remaining Wii games were left on my shelf…
My claim to fame revolves around 2 things: the first is meeting Terry Pratchett for the book signing of Jingo. The second is a bit more obscure, as I didn’t meet them directly. My old English teacher was married to a man named Chris Marlow. Great, but who’s Chris Marlow? Those familiar with Conker’s Bad Fur Day will know that – not only was he a senior programmer – but also the voice of the operatic (and sloperatic) Great Mighty Poo. Basically, I had insider info for Rare’s up-and-coming games, namely Perfect Dark, Dinosaur Planet, Banjo Tooie and Conker’s Bad Fur Day. Did this breach confidentiality? Almost certainly. So, bragging aside, I will be taking a look at the gaming history of a once glorious company (and now sadly a corporate corpse). Welcome to the rise and fall of Rare.