After looking at completion rates on Sony’s Trophy rarity system Ruaidhri can’t help but wonder why so few games seem to be finished? What makes us as gamers feel like we’ve had enough of a game or have had our money’s worth?
Tag: Retro
With his mild Street Fighter obsessions still going on Ruaidhri has decided to pull together Capcom’s other great fighting games that you may not have tried.
With its last breath the Dreamcast spoke its final words to an audience too busy playing on their Playstation 2 to even notice. Over a decade later, people are still debating and playing the Dreamcast; here is Aaron’s top 5 favourite games for Sega’s glorious little white box.
Ruaidhri goes back in the way back machine to play the HD remake of The Chaos Engine. Released in 1993 originally, does the game deserve the HD treatment and does it stand the test of time?
This article will give 5 tips for the start-up retro/import games enthusiast to send them on the right road towards a haul of gaming treasure fit for the hall of fame.
Sonic Team are most famous for one franchise; no prizes for knowing that the franchise in question is the formidable Sonic the Hedgehog. You could even go as far as to say that some of their other efforts have sailed under the radar. Not this one; this one flew into the minds of gamers and made that clunky Sega Saturn something to be jealous of back in the hazy glory days of 1996. That game is the absolutely wonderful, Nights Into Dreams.
The year is 1992, you are sat playing Sonic the Hedgehog on your Sega Mega-Drive/Genesis. You are running at the speed of sound, through loop de loops, jumps and rickety bridges. Collecting rings and defeating bosses in one of the most fast paced, exciting games of its generation. Then you hear Sega announce that its next 2D side scrolling masterpiece is on the way. The gaming world thought they knew what they were in for…..what they got was something entirely different – what they got, was ‘Ecco The Dolphin’.
As should be made clear by many of the gaming articles here on PixelBedlam, we’re fascinated by retro-gaming. For me my childhood was mainly spent sitting in front of either a Spectrum or for my formative years an Amiga. The Amiga had some amazing games that have stuck with me 20 years later, one in particular Rockstar Ate My Hamster was not only a fiendishly difficult rock management simulator, but also a game that featured humor in abundance.
The game was created by Colin Jones a developer who after a 20 year break has returned to game development with a new title for iOS Eek! It’s A Bomb! I asked Colin some questions about his own history and his views on the gaming industry over the past few decades.
Bromance is traditionally thought of as pure love between two butch muscular homies, this isn’t always the case however. Even I fell into the trap in my last article on the subject. Every so often gaming throws a spanner in the works and proves that there’s an exception to every rule.
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Looking back to your childhood and those treasured TV shows that you grew up with; that you couldn’t wait to watch each morning; and that made you laugh and gave you shocks – with the cynical eyes of experience makes them seem foreign and unsettling! “Mr Ben has never paid that shop owner once the free-loading git”, “Sure the clangers was good, but that whistling would have got right on my nibblets”,”Should the British Government really be spending the defence budget on training one-eyed rodents as intelligence agents?”
My point is that despite it being painful to dredge up the memories of old and judge them by today’s standards, you sometimes can’t help but be amazed by either the Nostradamus like ability of the games developers to predict future headlines, or their astounding naivety to overlook a glaringly inappropriate element of their design.