Ruaidhri and Harriet try to keep their relationship together whilst screwing each other’s plans up in heavy console RPG Divinity Original Sin Enhanced Edition.
With the upcoming release of Persona 4 Ultimax, it raises the question of blank state player characters and what exactly happens when out of player hands and direct control! Or, more specially, should they be out of player control?
Ruaidhri knuckles down and dives head first into RPG Divinity Original Sin. Heavily inspired by Pen and Paper Role Play Games Divinity refuses to hold a players hand, but does this make the game better?
*Knock Knock* ‘Who’s There?’ ‘Why it’s Satan…Again’. That’s right Diablo is back, again, but this time for consoles, again. Jonas takes a look at the Xbox 360 port of Diablo 3. Does it stand up next to the PC release or should it be in one of Hell’s nine circles?
A dystopian future, a world run by gangs and corporations, can you as a shadowrunner find out who killed your friend? Ruaidhri takes a look at this rebirth of a classic RPG from the early 90’s. Is it worth you getting your credstick out for or should you tell it to frag off?
Do you remember many years ago when a game meant something more than a 4 hour campaign and tacked on multi-player? Do you remember when seeing the game over screen was not just a chance to reload your last checkpoint? More importantly, do you remember the last time a game showed you its teeth and didn’t just hand you victory after victory wrapped in pretty packages? Baldur’s Gate does and it wants you to roll up your sleeves and dive in head first… are you up to the task?
South Park‘s 2007 episode “Guitar Queer-O” not only took on a great parody of the Harmonix game series, but created the fictional “Herion Hero”, a game in which you chase a dragon – but the catch is… well, that’s exactly it – you don’t ever catch the dragon. Bethesda’s Skyrim, made several years after the South Park episode, puts me in mind of this game. You do catch the dragon this time around (or its soul, at least), but this is one hell of an addiction. True, I never really liked RPGs that much, if at all; they always left a banal taste in my mouth. Skyrim – however – well that just shoots straight through your veins. Choose no life, choose Skyrim, choose a fucking big television.